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www.revolution.lv || Xbox360, Playstation3, WiiU • View topic - Saints Row 2

Saints Row 2

Xbox 360 spēlētāju diskusiju vieta.

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Saints Row 2

Postby agressor » Feb 21st, '08, 10:42

sincerely yours
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Re: Saints Row 2

Postby HellDude » Feb 21st, '08, 15:42

Šitais ir must buy's. Pirmais SR jauprojām tiek spēlēts.

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Re: Saints Row 2

Postby agressor » Feb 21st, '08, 15:47

sincerely yours
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Brock
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Re: Saints Row 2

Postby Brock » Feb 21st, '08, 16:22

Being drunk is just like having a really low framerate

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Re: Saints Row 2

Postby EXIT » Feb 21st, '08, 21:38

man bija ar iziets nopietni, visas misijas + activiti un desmitiem stundu MP.
beigās pat nesapratu vai ta ir jabut ka visulaiku jahta uziet gaisā vienam parasiju atbilde : always blows mate :D

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Re: Saints Row 2

Postby iCE2 » Feb 21st, '08, 22:16

nē nu tur jau traģiskais sižets par

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Re: Saints Row 2

Postby agressor » Mar 5th, '08, 00:45

Image
Image
Image
sincerely yours
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Re: Saints Row 2

Postby EXIT » Mar 5th, '08, 22:33

can t wait , ta pedeja bilde ka iekarto maju, tieši tadu sapni nesen par gta 4 redzeju :D godīgi :D

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Re: Saints Row 2

Postby iCE2 » Mar 29th, '08, 22:30

Jauns info @ IGN:

Saints Row 2 takes place a few years after the original. With the Vice Kings, Rollerz, and Los Carnales out of the picture, several new upstart gangs have been able to sweep in and make their mark on Stilwater. At the same time, a multi-national conglomerate known as the Ultor Corporation has become a pivotal player in city politics, pumping millions of dollars into rebuilding the metropolis.

Regarding the main character, it's pretty easy to explain what's happened to him: he's slept. Comatose and disfigured after the explosion at the end of Saints Row 1, he has passed the years in the confines of a dingy prison infirmary. Much in the same way his body was rebuilt while in recovery, the city of Stilwater has changed and rebuilt itself. It's a brave new world that he can't wait to tear back down.

http://xbox360.ign.com/articles/863/863027p1.html

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Re: Saints Row 2

Postby agressor » Mar 29th, '08, 22:48

Jau kādu laiku pisec kā nevaru sagaidīt SR2. vēl info + salīdzināšana ar GTA IV
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Re: Saints Row 2

Postby agressor » Apr 2nd, '08, 00:20

2 screeni + brīfs

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Re: Saints Row 2

Postby Brock » Apr 2nd, '08, 08:16

laikam sliktākais tīzeris kāds jebkad redzēts :D
Being drunk is just like having a really low framerate

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Re: Saints Row 2

Postby iCE2 » Apr 3rd, '08, 13:55

Laikā, kad visa uzmanība pieder GTA4, some much needed SR2 love:

Gamespot Co-op hands-on
http://www.gamespot.com/xbox360/action/ ... id=6188684

Developer interview
http://www.gamespot.com/video/939458/61 ... nterview-1

Uncle Gary videos
http://www.gamespot.com/video/939458/61 ... el-charges
http://www.gamespot.com/video/939458/61 ... ion-taunts

Kā vienmēr insane Gary Busey - nepieviļ! :D
Image

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Re: Saints Row 2

Postby agressor » Apr 6th, '08, 12:09

Tipa preview

Genre: Open World
Publisher: THQ
Developer: Volition, Inc.
Release Date: August 26, 2008


When it comes to massive, open-world gameplay, there are two heavy hitters: Rockstar's Grand Theft Auto series and Volition's Saint's Row. Although the original Saint's Row was criticized by some as being a copycat, it managed to do what countless others before did not — mimic the positive aspects of GTA while infusing the genre with a number or improvements and an exaggerated style that defined the franchise.

Or, to hear Greg Donovan, a producer at Volition, describe it, "You know what, we're like 'Pulp Fiction'. On the surface, it's a serious movie, but when you get down underneath, it's a hyper-realistic experience that's fucking cool." With Saint's Row 2 set to debut this August, we had Donavan walk us through some of the basics for our return visit to Stilwater.

Set some five to 10 years after the end of the first game, both Stilwater and the Third Street Saints are in disarray. You've been in a coma the whole time, and control of the city has once again disintegrated into splintered factions. It's up to you to rebuild the Saints and reclaim the city. You won't be going it alone, as multiple characters from the original, such as Julius and Johnny Gat, make a reappearance; this time around, they're all following your lead.

Much like Saint's Row, customization plays a major part in the game, and the developers at Volition have spent just as much time upgrading the character creation system as they have on the game itself. You now have the choice of playing as a guy or a girl, as well as customizing your taunts, compliments and combat style. You can also customize your crib in greater detail than before.

In the time you've been gone, Stilwater has gone through a number of physical, as well as political, changes. The same basic districts are still there, but they've all been revamped and upgraded. The total size of the city has increased by approximately 45 percent. Some sections will be immediately familiar to returning players, while others have changed drastically. For example, the docks have been completely flooded. There are also four new underground districts in the caverns beneath the city, where competing gangs have established a foothold. All in all, there's plenty here to explore, and Donovan promises a number of hidden Easter eggs throughout Stilwater.

Vehicle selection is probably the biggest change, as there are now more than 85 different rides throughout the game. In addition to the standard cars, trucks and vans, players can take control of motorcycles (crotch rockets and Harley-styled bikes), boats, helicopters, and fixed wing aircraft such as biplanes, fighters and executive jets.

New weapons include the Annihilator, a laser-guided rocket launcher and the satchel charge. The satchel charge is basically a remote-controlled sticky bomb. You can toss it into a crowd, onto a car, into a building or even onto a person. Then, pull the trigger at your leisure to detonate. It is possible to drop multiple charges and then detonate them in succession or use some creative driving to turn a car into a (somewhat) guided missile. Slap a satchel onto the hood, drive toward the target, gun the engine and jump out. As soon as the car reaches its destination, detonate and watch the boom. In total, there are more than 30 weapons in the game.

Much like the first, missions are handed out in a non-linear fashion, allowing players to progress through the storyline at their own pace. To encourage experimentation, the team implemented a diversion system that rewards players for trying new things and mixing up your play style.

Multiplayer has also gotten a revamp, with Saint's Row 2 featuring a completely integrated co-op story mode. Players can start a single player game and migrate to co-op and then back again to single player. The game keeps track of all missions that you've played, so anything completed in either mode reflects in the other. This way you're never loosing progress. This allows you to call in a friend for help if you get stuck on a particular mission or grab a "sneak peek" at upcoming areas if you've got a buddy who's farther along.

The game bases the available missions on the host's save game. If you complete a future mission, it won't be immediately unlocked, but the data will be saved, and once you reach it through the standard progression, the game will recognize that you've already completed it and give you the option of skipping it while rewarding you appropriately. About the only drawback to the co-op mode is that it is only available online or via system link. There's no split-screen.

Donovan did let it slip that Saint's Row 2 also features a number of competitive multiplayer modes, but he wouldn't give any more details, promising only that more would be revealed this summer. Volition also wants to do downloadable content, but again Donovan was mum on the matter, refusing to commit to anything. The only thing he said was that Volition knows "people want to be able to download missions and the like."

Grand Theft Auto IV may be the two-ton gorilla in the room, but Saint's Row 2 is more than capable as a contender. This summer is shaping up to be a great time for fans of the open world genre.
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Re: Saints Row 2

Postby agressor » Apr 9th, '08, 23:29

THQ Gamers' Day 08: Gang Leader Interview HD (daudz infas, īpaši par coop)
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Re: Saints Row 2

Postby agressor » Apr 17th, '08, 13:36

Screeni no pre-alfas vairs neizskatās tik labi. Protams, +1 par "trailer park" vidi!

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Re: Saints Row 2

Postby Junago » Apr 18th, '08, 09:51

Ieroči ar kuriem varēs šaut, zāģēt un dedzināt :twisted:
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Image

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Re: Saints Row 2

Postby Junago » Apr 18th, '08, 09:57

Kā arī ir pieejams video par ieročiem un mašīnām un ēkām

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Re: Saints Row 2

Postby agressor » Apr 29th, '08, 01:03

NTSC boxart (liels)
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Re: Saints Row 2

Postby HellDude » Apr 29th, '08, 01:27

Image Piedod, es vnk nevarēju atturēties. Bet ņemams geims vispār. Droši vien, ka uz launču paņemšu.

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Re: Saints Row 2

Postby agressor » Apr 29th, '08, 12:18

sincerely yours
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Re: Saints Row 2

Postby KiSiK112 » Apr 29th, '08, 16:26

Izskataas ka pirmais Saint row bija labaaks...
te kaut kaa storyline nav...
Sviitroju aaraa no must have...

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Re: Saints Row 2

Postby iCE2 » Apr 29th, '08, 17:52


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Re: Saints Row 2

Postby agressor » May 8th, '08, 00:24

ultor
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Re: Saints Row 2

Postby Fxp » May 9th, '08, 18:14


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Re: Saints Row 2

Postby agressor » May 29th, '08, 07:58

Sliktas (sliktākas ziņas) HellDūdam:
Saints Row 2, using Volition's open-world engine, offers vastly expanded customization options, a totally transformed and expanded city of Stilwater, new vehicles, sandbox tools and toys as well as both online co-op and competitive multiplayer. THQ decided to delay SR 2 from its original Aug. 29 date to Oct. 14 due to "due to product quality and marketing considerations."
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Re: Saints Row 2

Postby HellDude » May 29th, '08, 08:45

wtf? Tagad līdz oktobrim nav ko ņemt.

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Re: Saints Row 2

Postby agressor » Jun 6th, '08, 08:07

sincerely yours
agressor

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Re: Saints Row 2

Postby HellDude » Jun 6th, '08, 09:40

Šitais te varētu interesanti beigties. R* vs. Voilition ?

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Re: Saints Row 2

Postby wazaaa » Jun 6th, '08, 14:44

kāpēc viņi izmanto to pašu burtu fontu, kas ir gta?
Image
Rihards3

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Re: Saints Row 2

Postby HellDude » Jun 6th, '08, 14:47

Jo ierēc par GTA?

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Re: Saints Row 2

Postby KiSiK112 » Jun 6th, '08, 19:57

Nez, Gta tiks pirkta vairaak, kaut vai tikai vaarda peec, taa pat kaa ar Colu pirks vairaak par kvasu tirguu...

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Re: Saints Row 2

Postby agressor » Jun 6th, '08, 20:01

sincerely yours
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Re: Saints Row 2

Postby agressor » Jun 28th, '08, 12:30

Story trailer (spoileri)
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Re: Saints Row 2

Postby agressor » Jun 28th, '08, 19:07

sincerely yours
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